That’s a small price to pay for awesome, though.Here is another update for you. At the end of the day, each of the three ships will cost close to $4 billion. The Navy originally hoped to build 32 of them - a proper fleet - with $9.6 billion in research and development budget, but as costs started piling up, they had to cut the order to 24 and then to seven and then to three. Also in the arsenal are SM-2 antiaircraft missiles, surface-targeting Tomahawks and ASROC antisubmarine torpedoes. Since they’re GPS-powered and can change trajectory midair, the video gaming gunners have a lot more control than they did over the old rail guns. It’s all done by a computer in the command center that also controls where the shells land. The ships dual 155-millimeter guns can hit targets up to 72 miles away, and they don’t even need sailors to reload them. Not that it really needs to get all that close. It can float in just 30-feet of water giving it the ability to float close to shore and fire missiles inland. The Zumwalt is designed to be a shallow water, land attacking ship with 21st-century amenities. According to Popular Science, the Zumwalt “on radar it looks like a fishing boat and slices through the water like a 600-foot harpoon.” This is key for radar detection since it’s a ship’s wake and rocking that tips off enemy radar. It also barely rocks with the motion of the ocean. It’s nearly twice as large as the other ships in the destroyer class but barely leaves a wake. Due to roll out of dry dock at Bath Iron Works in Maine next year, this thing is the future of the U.S. Check out the new Zumwalt class destroyer, a.k.a.
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